SERVICES PROCESS APPROACH CONTACT_US
SYS.STATUS: OPERATIONAL

WE SECURE YOUR GAME FROM THE INSIDE OUT.

Security engineering for studios shipping AAA and live-service titles on
Unity // Cocos // Lua // HybridCLR // IL2CPP // iOS // Android

shiro@warroom:~
$ initializing security audit pipeline...
[OK] IL2CPP metadata mapped — 2,341 methods indexed
[OK] Lua runtime analyzed — 847 scripts catalogued
[RISK] Unprotected asset bundle — exposure confirmed
[RISK] Client-authoritative logic — remediation required
[DONE] Audit complete. 23 findings — report delivered.
$ _
SCROLL
// 001 — SERVICES

Security Audit
Capabilities

01

Lua Runtime
Protection

Bytecode analysis, script exposure assessment, runtime memory auditing. We map every unprotected entry point in your Lua VM and deliver actionable hardening strategies.

LuaJIT xLua Bytecode
02

Unity / IL2CPP
& HybridCLR

Metadata integrity analysis, method-level risk assessment, hot-update security validation. From managed code to native — we trace and secure every execution path.

IL2CPP HybridCLR Mono
03

Cocos Engine
Security

JSB binding audit, asset encryption validation, Cocos2d-x and Cocos Creator runtime analysis. We map the full security posture of your Cocos build and close the gaps.

Cocos2d-x Creator JSB
04

Anti-Cheat
Assessment

Comprehensive stress-testing of your existing anti-cheat stack. Memory protection validation, hook detection coverage, integrity verification — we identify the gaps before bad actors do.

Memory Hooks Integrity
05

Binary Hardening
& Protection

We don't just find vulnerabilities — we close them. Code obfuscation strategies, encryption architecture, integrity verification, and custom protection layers engineered for your engine.

Obfuscation Encryption Hardening Custom
// 002 — PROCESS

From Scope
to Shipment.

01

SCOPE

We define targets, platforms, and threat models together. You set the boundaries — we map the attack surface within them.

02

AUDIT

Deep manual analysis of your game client. Binary disassembly, protocol inspection, runtime testing — no automated scanners.

03

REPORT

Detailed findings with severity ratings, reproduction steps, and risk context your engineering team can act on immediately.

04

HARDEN

Remediation guidance, protection implementation, and re-testing. We stay engaged until every finding is resolved.

// 003 — WHY US

We Don't Scan.
We Reverse-Engineer.

We go beyond automated scanning. Every engagement is a deep manual analysis of your game client — disassembling binaries, auditing proprietary protocols, and simulating real-world threat scenarios.

Our engineers have built protection systems, developed anti-tamper solutions, and conducted security research across every major game engine. We don't need to learn your stack. We already live in it.

0
+
GAME TITLES
AUDITED
0
+
VULNERABILITIES
IDENTIFIED
0
+
YEARS IN GAME
SECURITY RESEARCH
UNITY• UNREAL• COCOS2D-X• COCOS CREATOR• GODOT• HYBRIDCLR• IL2CPP• LUAJIT• XLUA• TOLUA• MONO• NATIVE C++• IOS• ANDROID• UNITY• UNREAL• COCOS2D-X• COCOS CREATOR• GODOT• HYBRIDCLR• IL2CPP• LUAJIT• XLUA• TOLUA• MONO• NATIVE C++• IOS• ANDROID•
// 004 — FAQ

What to Expect.

We start with a scoping call to understand your game architecture, platforms, and security concerns. From there we define the audit perimeter, conduct the assessment (typically 2-4 weeks), and deliver a detailed report with a debrief session for your engineering team.

Most engagements run 2-4 weeks depending on scope. A focused single-platform audit can be completed in under two weeks. Large multi-platform titles with live-service infrastructure typically require 4-6 weeks.

A comprehensive security report including: every finding with severity rating, step-by-step reproduction, risk analysis, and prioritized remediation recommendations. We also provide a live debrief and remain available for follow-up questions during remediation.

Always. Every engagement begins with a mutual NDA. We never disclose client names, findings, or any details about your game without explicit written permission. Confidentiality is non-negotiable.

// 005 — CONTACT

Protect your title
before launch day.

Share your build with us. We'll deliver a comprehensive security report with prioritized remediation steps.

GET IN TOUCH →